I wasn't lucky enough to be there this year, however, I managed to get the youtube videos of the Keynote Dan Meyer.
Game-based learning (GBL) has attracted increasing interest over recent years due to the rise of digital gaming in popular culture, and extensive research showing the potential of games for facilitating motivation and student-centred learning. Although there is a solid body of evidence on the educational benefits of GBL, it still needs to gain more recognition amongst Irish teachers, lecturers, and policy-makers.
The Irish Symposium on Game Based Learning, now in its 3rd year, provides a forum for teachers, lecturers, students and researchers to disseminate research, exchange ideas and best practice on the use of games and gamification (the use of game elements) for enhancing teaching and learning. The purpose of this symposium is to:
Submissions are welcomed on any topic related to the use of games and gamification to enhance teaching and learning. For more information see Call for Papers.
8th MarchAbstract submission deadline8th AprilNotification of abstract acceptance19th AprilEarlybird registration deadline3rd MayRegistration deadline31st MayFinal submission of presentations